Rules for Doubles Tennis
Serving
The player who plays the ball first is
the server and the person who returns it is the receiver.
The server's partner and the
receiver's partner may stand anywhere they like on the court during the serve. Usually each player takes one side of the
court.
The server starts each game serving
behind the baseline of the right hand court.
The server must stand between the center mark and an imaginary
continuation of the doubles sideline. The
server must change sides after each point.
So he will serve from behind the baseline of the left hand court for the
second point and from behind the baseline of the right hand court for the third
point, etc.
The server has two attempts to get the ball into
the correct service box. If he fails on both attempts, it’s a double fault
and the receiver’s team is awarded the point. There are also a few other ways a
fault is committed:
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If the
ball lands anywhere outside of the appropriate service box — in the net, out of
bounds, etc. If any part of the ball
touches the line, the ball is in.
·
If the
server swings and misses the ball.
·
By the
server moving his feet illegally. This
movement is called a foot fault.
Foot
faults can occur in a variety of different ways:
·
Illegal
movement: Once the server begins the serving motion, he cannot change his
positioning. Walking or running, for example, would result in a fault.
·
Touching
the baseline: The server’s feet cannot touch or cross the baseline while
serving. Once the server makes contact with the ball, he can then cross the
line.
·
Crossing
the sideline: Imagine that the doubles sideline is extended to the back fence —
it would be illegal for the server to cross that line. This violation is
somewhat rare, though, since most players line up near the center of the
baseline.
·
Crossing
the center hash mark: The server’s feet cannot cross over or touch the center
hash mark. Just like the sideline, the center hash mark has an imaginary
extension to the back fence that’s illegal to cross or touch.
Let
A ball which clips the net and bounces inside
the service box is known as a 'let'. If this happens the player is allowed to
serve again. However if the ball hits
the net and lands outside the service box, it is a fault. If the server throws the ball in the air but
does not attempt a shot it is a 'let'. If
the server throws the ball in the air, attempts a shot but misses, it is a
fault.
Tossing the Ball
The server must toss ball into the air
using their arm, not their racket. Then the
server must hit the ball before it hits the ground. Players may not run or walk while delivering
the serve, but they may move their feet.
Scoring
Tennis has an unusual scoring system. The first point in a game is called 15, the
next 30, then 40, then game. And the
score of a player who has not won any points is “love”.
The server should always say his score
first. So if Team 1 is serving to Team 2 and Team 2 gets the point, the
score is love-15. If Team 1 wins the
next point the score is 15-all, and so on.
The first team to win four points wins
a game. So if a team wins four points
straight their scoring will go 15-love, 30-love, 40-love, and then game winner.
The exception is if both teams win
three points each (i.e. 40-40) which is called deuce. Once at deuce, one team must win two
consecutive points to take the game. For
example:
·
If deuce is the score, Team 1 is
serving, and Team 1 wins the point, then the score is “Advantage In” or “Ad
In.” If Team 1 wins the next point,
that’s the game. If Team 1 loses the
next point, the score goes back to deuce.
·
If deuce is the score, Team 1 is
serving, and Team 2 wins the point, then the score is “Advantage Out” or “Ad
Out.” If Team 2 wins the next point,
they win. If Team 2 loses the next
point, the score goes back to deuce.
Here are the conditions under which a
point will be lost:
·
The server commits a double fault.
·
A player is unable to return the ball
before it bounces twice.
·
A player hits the ball outside the
court.
·
A player returns a serve before it
hits the ground or crosses the net.
·
A player hits the ball twice or
carries the ball with his racket.
·
The ball hits a player’s body.
·
A player touches the net with his
body.
Rotating
Let’s say that Player A and Player B
are on Team 1 and Player C and Player D are on Team 2. Player A from Team 1 will serve for the
entire first game. After the first game
is over, the teams change sides. Then
Player C from Team 2 will serve. After
the second game, Player B from Team 1 will serve. After the third game, the teams change
sides. Then Player D from Team 2 will
serve. Continue to have the players
take turns serving: Player A, then Player B, then Player C, then Player D. The teams will change sides after the odd
numbered games, so after the first, third, fifth, etc. games until the end
of the set.
A couple other things to know:
Unless it’s being served, the ball
doesn’t have to bounce before the players can hit it.
The ball can hit the net and still be
in play, except on the serve.
If the ball lands on the line, it is
in.
Game, Set, Match
A match can either be Best of Three
Sets (First player to win 2 sets, wins the match) or Best of Five Sets (First
player to win 3 sets, wins the match). A
player wins a set, when he wins 6 games, provided he is ahead of his opponent
by two games. If the difference between the players is less than 2 games, the set
may continue till either wins the set by a margin of two (known as the
Advantage set scoring method).
Alternatively, if both players are tied with 6 games to their name, whoever
wins the tie-breaker game, will win the set (this is known as the Tie-Breaker
Method). The latter strategy is mostly adopted in ATP tournaments.
Tennis Terms to Know
ace: A serve that the returner doesn't even touch with
her racquet. An ace wins the point immediately for the server.
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backhand: The side of your body that you usually don't do
business on. For example, if you're right-handed, your backhand side is the
left side of your body.
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baseline: The line, parallel to the net, which defines the
outer-most edge of the court.
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center line: The line in the direct center of the baseline. You
must stand to either side of the baseline when you serve.
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drop shot: A very soft shot hit just barely over the net. You
hit drop shots to get your opponent up to the net.
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foot fault: You commit a foot fault when your foot touches the
baseline or center line during your serve.
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forehand: The side of your body that you perform most tasks
on. For example, if you're right-handed, the right side of your body is your
forehand side.
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grip: The way you hold your racquet. You can choose from
three standard grips in tennis: the eastern, continental, and western grips.
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groundstrokes: Your basic forehand and backhand
strokes.
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lob: A shot that you hit with any stroke high and deep
into your opponent's court. You typically use a lob to get the ball past an
opponent when she stands at the net.
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overhead: A shot you hit over your head during play, either on
the fly, or after the ball bounces. The overhead is also known as a smash.
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passing shot: A forehand or backhand you hit past an opponent when
she stands at the net.
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serve: A stroke, made from over your head, which you use to
start each point.
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sideline: The lines on the court, perpendicular to the net,
which define the widest margins of the court.
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spin: Hitting the ball in such a way that when it bounces,
it does some funny things that your opponent doesn't expect.
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volley: A shot that you hit before the ball bounces, usually
at the net.
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